Save a spare copy
Progress and preferences live in browser storage. Clearing site data can erase them. The 3D playtest does not yet offer save export or cloud sync. In the separate Original village, Quests lets you export an Adventure code.
The 3D playtest runs locally on your device. Its rival is simulated. Online multiplayer and App Store release are still in development.
Choose how to play ↗Progress and preferences live in browser storage. Clearing site data can erase them. The 3D playtest does not yet offer save export or cloud sync. In the separate Original village, Quests lets you export an Adventure code.
In the Original village, postcards and Adventure codes are optional exports. Check them before sharing. An Adventure code carries game progress; treat it like a copy of the save.
The downloaded game works without a connection. The optional Update button contacts the update site; online hosting may also produce ordinary server access logs.
Sparks belong to the Original village. The 3D playtest has no premium currency purchases. This demo cannot charge a card. There is no live purchase or refund service connected here.
The 3D playtest offers cosmetic previews without checkout or paid ownership. No subscription is available. Live sales require completed content, guardian verification, provider approval and tested purchase and refund paths.
In 3D, open Tools & style → Settings & help to switch off music or turn on Reduced motion. In the Original village, use Quests → Accessibility for its separate settings.
The tap-to-play game uses buttons for actions. It has its own local save.
The separate server includes role checks, moderation services, guardian links, and disabled payment scaffolding. Those are not live services in this demo. A guardian link alone is not proof of verified parental identity.
No. These are demo facts, not a SOC 2 report or a claim that online child-safety approval is complete. Public launch requires operational and independent review beyond game tests.